STEAM

WORKSHOPS

All workshops can be co-created and tailored to meet the specific needs of your audience, with customised learning objectives and outcomes. While I offer a range of set workshops, I also specialise in designing and delivering innovative new STEAM workshops to inspire and engage your participants in schools, home education communities and local communities.

  • Robotics

    Learners will blend their design thinking and making skills to engineer moving or drawing robots using circuits and hobby motors.

  • Learning Machines

    Learners will design, engineer, and create their own cardboard micro:bit learning machines to test and experiment with hands-on ways of learning.

  • Animation

    Learners will explore hands-on animation techniques to design, create, and bring their imaginative stories to life, using storyboards, characters, and backgrounds.

  • Spinning Animators

    Learners will program micro:bits and servos to create spinning animations, combining their creative drawing skills with hands-on technology.

  • Conductive Games

    Learners will combine their design-maker skills and use micro:bits, circuits, and sound to programme to create their own electronic games.

  • Sound and Light Sensor Art

    Learners will explore various artists worldwide and discover how they use micro:bit and servo motors to bring movement to their art with sound and light sensors.

  • Creative Constructions

    Learners will transform into creative design thinkers and makers, utilising everyday materials and modelling techniques to invent, build, and engineer their ideas. They will collaboratively build small-scale models or expansive immersive structures, fostering an appreciation for architecture and sculpture.

  • micro:bit Invention

    Prepare for an exhilarating day of exploration and invention with the pocket-sized micro:bit computer, ideal for KS2 and educators! Together, participants will delve into physical computing, programming LEDs, servo motors, and sensors to construct and animate their own inventions.

  • Illusion Machines

    Learners will programme micro:bit and servos to explore the art of illusion, experiment with, and design their own optical illusions.